WorldEngen Use Cases

1

Game level creation: Rapidly block out, populate, and iterate entire levels with consistent style and scale, reducing level design and environment art time from weeks to hours.

2

Virtual production & cinematics: Move from script and concept to shot-ready environments quickly by generating detailed set dressing and camera-ready layouts for film and VFX teams.

3

Simulation & training environments: Spin up realistic, updateable training scenarios and environments for simulation programs, keeping assets consistent and easy to refresh as requirements change.